The crafting system in Pet Forest is surprisingly complex. It is almost identical to the one used in Neverland Online. Raw materials like bronze and other metals must be harvested or collected as loot. Next, players must talk to a blacksmith NPC which brings up the crafting menu prompt. From here, players use drop down menus to select the type of equipment, its level, quality, and finally the specific item in question. The manufacturing cost is then displayed and includes both the currency required along with the materials. There’s no associated crafting skill, instead the success rate is dependent on the quality and level of the item in proportion the the player’s level. Equipment upgrades are handled in a similar fashion. Players simply select the gear they wish to upgrade and are given a list of required materials. Each type of equipment has a different level cap ranging from 92-100.
The mainland is composed of nine major areas, with the first being Karugarner. Even after landing there, players will have a lot of learning left to do. Capturing new pets is major part of Pet Forest, and is done in a very pokemon-esque manner. Players must add snares to their hotkey bar and use them in battle. Weakening a monster before using a snare will increase the chances of capturing it. The quality of the snare and the level of the monster will also factor into the equation. After a successful snare, the monster is placed in a Soul Ball (pokeball!?) and must be ‘appraised’ before it can be used. Players start with four pet slots, a fifth is unlocked at level 30, and a sixth is available to VIPs who pay for the privilege. Several more pets can be tucked into storage and accessed by talking to a Pet Dealer NPC. Newly caught pets always start at level one and can be annoying to (Pet Forest Gold)train since they only receive experience from monsters that are five levels higher or lower then them. This means players will have to backtrack and intentionally go out and fight weak monsters to train their pets.
















